MATHEMATICS, COMPUTER SCIENCE AND EDUCATION
“ST. CYRIL AND ST. METHODIUS” UNIVERSITY OF VELIKO TARNOVO - UNIVERSITY PRESS

Virtual Reality Headsets – Comparison, Analysis and Use in Training and Learning


Authors:
Elitsa Bakalova St. Cyril and St. Methodius University of Veliko Tarnovo, Bulgaria
Emiliyan Petkov “St. Cyril and St. Methodius” University of Veliko Tarnovo, Bulgaria

Pages: 55-66
DOI: https://doi.org/10.54664/ZAMA2520

Abstract:

Virtual Reality (VR) technologies have developed rapidly in recent years. We have seen tremendous progress in the development of both VR software and hardware. VR is in creas ingly used as a tool for training and learning in various areas of life. This paper presents the currently available types of VR devices and compares their technical properties, technologies and price. It anal yses the capabilities of certain devices and offers possible ways of using VR headsets in education. The purpose of the study is to help choose the right VR headset in the processes of training and learning. These helmets are divided into three classes – low, medium and high – depending on their technical characteristics, the technologies they use, and their price. Cost can be an important factor in the need for mass training. The results determine the following devices as the best ones in each class: Samsung Gear VR (low class), Oculus Quest (middle class), VIVE Pro Eye and Varjo VR-2 Pro (high class). The latter is regarded as the most powerful VR headset. The paper also considers the latest technologies that have already been integrated in some VR headsets – eye tracking, hand tracking, tracking with Base Stations, object tracking and wireless connection. They may be absolutely necessary for the training and learning processes, or completely unnecessary which may reduce costs.

Keywords:

virtual reality headset; comparison; analysis; training; learning; virtual reality

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